Single Channel Video
Breathe Deep is a film about a virtual sculpture that could only exist in the realm of the digital combining natural and synthetic, human and avatar, plant and machine. A dystopic female figure has become one with a pile of debris. She is a virtual architectur- al ecosystem made of gifs, 3d models, plastic and fake liquids. This is represented through a combination of live action video of performance with sculptures composited with 3D animation and special effects.
Breathe Deep is a commission for the Denver Theatre District | Denver Digerati, 2014.